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Misfit Model 3D - это 3D-редактор на основе OpenGL, который работает с треугольными моделями. Он поддерживает многоуровневую отмену, скелетную анимацию, простое текстурирование, пакетную обработку командной строки и систему плагинов для добавления новых моделей и фильтров изображений. Полная интерактивная справка включена. Основная цель проекта - простота в использовании.
Самое главное - Поддержка моделей и анимации MD2,MD3 (md3 с версии 1.3.8)
Сайт: www.misfitcode.com
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This is the feature list for 1.2, the current stable version.
- General features
- Runs on Linux, FreeBSD, Windows XP, and Mac OS X (experimental)
- Built on Qt (versions 3.x and 4.x) and OpenGL
- Up to 9 Orthographic canvas and 3D perspective viewports
- Viewport zoom and pan
- Command line support for batch processing (format conversions)
- Plugin architecture for adding tools, commands, model format filters, and image format filters
- Complete, context-sensitive online help
- Create 3D models composed of triangles
- Multi-level undo and redo
- Create rectangles, cubes, ellipsoids, cylinders
- Translation, rotation, scaling, and shearing
- Copy/Paste between windows
- Background images for reference in model creation
- Face duplication, extrusion, and subdivision
- Group polygons for texturing or easy selection and manipulation
- Create a skeleton for skeletal animation
- Merge multiple model files into a single model
- Loads and saves Quake MD2, Milkshape 3D, Wavefront OBJ, and native MM3D format
- Loads Lightwave geometry and textures
- Loads 3DS geometry and textures (available as a plugin, no write capability).
- Apply materials (skins) to models
- Multiple materials for any model
- Materials can be solid colors or image-map textures
- Alpha blending is applied to textures with an alpha channel
- Simple texture coordinate editing, operates on selected groups or faces
- Texture mapped materials can clamp at the edges or wrap
- Native support for all Qt-supported image formats (PNG, JPEG, BMP, and more)
- Native support for TGA and PCX files
- Plugin for ImLib2 texture loading for some other formats (GIF, TIFF, and more)
- Create and run animations
- Skeletal animations (attach the model to a skeleton and move and rotate bone joints to animate the model)
- Frame animations (specify vertex positions for each vertex for each frame)
- Multiple named animations of both types
- Copy, split, and merge animations
- Convert skeletal animations into frame animations (for Quake MD2 export)
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